The game will feature different types of bombs that have different properties to spice up the gameplay.

Blast Types

Blast Types define how the bomb explosion behaves.

ID Name Behavior
0x00 Linear Classic Bomberman Blast, makes a horizontal and vertical line of fire with the bomb in the center.
0x01 Rectangular Similar to the Dangerous Bomb from Bomberman LIVE. Blasts a huge rectangle of fire that can’t be stopped by anything.
0x02 LinearPlasma The pattern is similar to Linear, but the Fire can spread further than one breakable Block in each direction.
0x03 Directional The Bomb blast will go into the direction the player was facing when he placed the bomb. The fire will go twice as far as with other blast types.
0x04 LinearWide Same as Linear but each line is 3 Tiles wide.
0x05 DirectionalWide Same as Directional but the Blast is 3 Tiles wide.
0x06 PlasmaWide Same as LinearPlasma but the Blast is 3 Tiles wide.
0x07 Meshed Similar to a Linear blast, but it will split up at an intersection rather than stop.
0x08 EMP Does not spawn Fire at all, but rather creates a circular blast that will stun any player caught in it.

Bomb Types

The types of available bombs are as follows

If no sprite is present, it can be assumed that the bomb is not yet implemented.

Sprite Name Blast Type Long Ignition Time Fast Ignition Time Fire Radius Fire Burn Time Powerup ID
Bomb Linear 3s 2.5s 1 250ms None
Quick Bomb Linear 1.5s 1s 1 150ms 0x000b
Stall Bomb Linear 5s 3s 1 2000ms 0x000c
Molotov Cocktail Linear 2.0s 1.5s 1 750ms 0x0007
Napalm Bomb LinearWide 3.5s 2.5s 1 1500ms 0x0008
Plasma Bomb LinearPlasma 2s 1.5s 2 250ms 0x000d
Nuke Rectangular 3.5s 2.5s 1 1750ms 0x000e
  Mesh Bomb Meshed 3.5s 2.5s 1 250ms N/I
  Focus Bomb Directional 3s 2s 2 250ms N/I
  RC Bomb* LinearWide N/A N/A 1 500ms N/I

*The RC Bomb will be detonated by a Player. Once the detonation is activated, the Bomb will explode after 300ms.